Work in Progress – Ducky Fuzz
Ducky fuzz is a simple game about juggling ducks on the ocean by controlling the waves, avoiding sea mines collecting as much bread as possible. Easy to play, difficult to master.
It’s a simple game, but it’s packed with content. Along the way there are many extra challenges to achieve. How many ducks can you juggle at once? Can you travel over 1000 nautical miles? Can you safely detonate 100 mines?
There are also puzzle stages, where you use a set number of ducks to clear a level, gaining a star rating depending on how well you did. And completing these challenges will unlock new duck costumes and special powers. You’ll see some surprising characters on your journey!
The game is an extension of a game I made a while back for the Experimental Gameplay Project called ‘Whistle Wave’, in which you controlled a wave by… well… whistling. Whilst the whistling thing didn’t really work, the idea of bouncing about on waves was appealing, so I wanted to go back to it.
The game is almost finished. Release date is currently ASAP, although begin the xmas period, there’s very little chance I will make an iOS launch before the 25th unless I rush it out, which I don’t want to do. Which means that Android people, you’ll probably get it a little sooner (before xmas), iOS people will need to wait a little longer. For more information, watch this blog, or follow us on Twitter.
Until then, here’s a trailer! And if anyone would like to cover this game and help out with promotion, please don’t hesitate to get in touch.