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I Am Level

September 6, 2013

I Am Level is out now on Android and iOS! Download Links are at the bottom of this post.

Screen Shot 2013-09-03 at 22.10.16

Platform : Android, iOS, Web

Client : None! This is an independent release.

My Role : Concept, design, art, programming

Additional Credits : Music by Malcolm Brown, Additional art by Sam Phillips, Malcolm Brown, Alex McGivern and Ross Kilgariff

Description : Flick, bounce, and roll your character through the bizarre yet stylish world of ‘I Am Level’ in this original mix of pinball and platform game. Tilt your device to get the ball rolling, then tap or hold anywhere on the screen to fire off pinball bumpers, springs, and doors. Clear the screens to unlock more of the map, and level up your player to unlock new costumes.

Screen Shot 2013-09-03 at 22.24.14

Tilt your device to get the ball rolling, then tap or hold anywhere on the screen to fire off pinball bumpers, springs, and doors. Clear the screens to unlock more of the map, and level up your player to unlock new costumes.

Screen Shot 2013-09-03 at 22.08.19


“Oh wow, this is wonderful” – PC Gamer

“I Am Level is one puzzle platformer that I had to force myself to put down. The beauty is in its visual simplicity and complexity.” – TouchArcade (4/5)

“I Am Level is the one game this month – probably this year – that completely restores my faith in iOS game developers.” – Arcade Life (9/10)

“I haven’t played a game like it before” – CalmDownTom (4.5/5)

“I Am Level is extremely good fun and has bags of charm in its retro aesthetics” – Retro Spirit Games (8.5/10)

“I Am Level has this wonderful charm that will keep you challenged and intrigued for hours.” – JayIsGames

“An addictive wee way to spend a few short minutes on the toilet” – square-go (4/5)


Where to get it…

Android Version : Google Play Store

iOS Version : App Store

26 Comments leave one →
  1. September 6, 2013 12:46 pm

    Smiling i need for project etc platformer Skype:effynosplay1

    • September 6, 2013 12:50 pm


      I’m not available for any projects right now, but thanks for asking. Could be free again in the new year.

  2. Neil permalink
    September 7, 2013 1:01 pm

    great game 😀

  3. September 7, 2013 7:47 pm

    Any hint at when the IOS version will hit?! 😀

    • September 7, 2013 8:19 pm

      It’s with Apple for submission, so… it normally takes about 2 weeks or so I think. Watch this space!

  4. Pasta permalink
    September 7, 2013 10:05 pm

    Your game looks awesome! I wish i had spent more money on a mobiel so I could actually play games on it. 😀

    • September 8, 2013 12:07 am

      Thank you! There’s a web version on Kongregate if you want to play. Just at the bottom of the page you’ll find the link.

  5. Blake S. permalink
    September 8, 2013 2:39 am

    Just downloaded it, and LOVING IT so far! Best Indie game I’ve played all year.

  6. Pete A. permalink
    September 10, 2013 2:07 am

    Very nice. A little “wizball” and a little “spindizzy”. Really good.

  7. September 10, 2013 5:22 pm

    Really nice, Sean was telling you about your game and I have heard great things and I need to pick it up. Sean’s working on a game with us and we are creating our game for iOS & Android. Best of luck.

  8. Seamouse permalink
    September 14, 2013 6:25 pm

    I played I Am Level over the last few days on my Android tablet and finished it just now. It was a bit tough but more than worth my time. Reminds me so much of my teenage years “wasted” playing Manic Miner, Jet Set Willy, and the rest – the Speccy loading screen brought a smile to my face. Thanks for a great game and try to stay level!

    • September 14, 2013 7:49 pm

      A pleasure to bring a smile to your face. It makes me know that this was worth doing!

  9. juan permalink
    September 27, 2013 10:53 pm

    walkthrough? Only hold the paddles is missing, and I have no idea how to get the star at the bottom of the screen…

    • juan permalink
      September 27, 2013 11:00 pm

      Never mind, I just figured it out 😀
      Where’s my free t-shirt?

  10. Björn Bergström permalink
    September 29, 2013 10:28 pm

    Just finished the game (iPad version), and I really, *really* liked it ! Simpla put, I dont think I have enjoyed any game in this way since playing Manic Miner / Jet Set Willy.
    The mix of using tilt & touch works really well, (probably the first time i have actually liked using tilt as means of controlling a character).
    A great game!

  11. October 14, 2013 6:34 pm

    Absolutely gorgeous game, I can’t stop smiling – but PLEASE add a digital control option for iOS. It’s easily and elegantly done – left side of screen left, right side of screen right, both sides at once for fire. It’d make it SO much more enjoyable on mobile formats.

  12. January 17, 2014 7:44 am

    I finished this months ago and amid all the other gaming goodness around I still find myself craving this game! Are there any plans for a sequel, or a level editor perhaps?

    • January 17, 2014 11:12 am

      Thanks! That’s a lovely comment to wake up to. No plan for a sequel, but never say never.

      • April 8, 2014 6:48 pm

        Any chance of a Wii u version? Have this for android but would get lots of exposure on eshop and unity engine works on Wii u

      • April 8, 2014 6:51 pm

        I am looking into doing more versions of this after finishing iON Bond, so I guess I’ll do a bit of research nearer that time. Maybe…


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